Page 1 of 1

clipping in the preview window

Posted: Fri Nov 08, 2013 1:48 pm
by wimver
how can I remove clipping in the preview window? if I zoom out, some parts of objects in the far distance dissapear partly. z-clip planes are not used, this happens with the perspective view, not with a camera.
Thanks,
Wim

Image

Uploaded with ImageShack.us

Re: clipping in the preview window

Posted: Fri Nov 08, 2013 7:44 pm
by seghier
what software you use to export scene ?
you can modify the parameters of perspective view or remove it and use new camera

Re: clipping in the preview window

Posted: Fri Nov 08, 2013 9:37 pm
by Mihai
Try pressing Shift+C to center the camera around the whole scene, then zoom in again.

Re: clipping in the preview window

Posted: Sat Nov 09, 2013 1:07 am
by wimver
Thanks Mihai, that seems to do the trick, and I found out it starts happening when selecting a tiny element, pressing C to center that element and then zooming out again, gives the z-clip effect (objects partly dissapear parallel to the film plane)

@seghier: there was no camera yet, just the perspective view, I import geometry from MoI as .obj files

wim

Re: clipping in the preview window

Posted: Sat Nov 09, 2013 3:40 am
by Mihai
Do you have a huge scene (in size) compared to that little object? It might happen in such cases the OGL viewport gets confused and starts clipping. When you press C it moves the camera target (even if it's a perspective view it still has a "target") to the center of that object, so if the rest of the scene is very large and you zoom out a lot...