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Motion blur in studio off/on

Posted: Wed Nov 06, 2013 2:20 pm
by jvanmetre
Just jumped back into MW after a hiatus -- have all the latest updates/releases for Windows.

I have a scene exported to Studio directly from Rhino -- I can't seem to control motion blur when looking at Fire render -- unchecked "motion" blur from render options, but it's still happening.

Am I missing something with the camera? I tried different cameras, still happening.

Thanks,

jvm

Re: Motion blur in studio off/on

Posted: Wed Nov 06, 2013 7:40 pm
by Mihai
Do you still get MB when you render out?

Re: Motion blur in studio off/on

Posted: Wed Nov 06, 2013 10:58 pm
by polynurb
if you haven't set any motion blur, there should not be any, still make sure that in rhino under scene manager/camera tab, the check box for motion blur is not set when you export the mxs.

Re: Motion blur in studio off/on

Posted: Sat Nov 09, 2013 6:32 pm
by jvanmetre
I'm seeing subtle camera shifting in FIRE (not so subtle since I can see it!) leading to a bluring image -- is that even possible behavior with motion blur "unchecked"?

It seems to have started when I imported elements into studio from an mxs exported from Rhino.

polynurb -- motion blur definitely "unchecked" in camera tab before export from Rhino. motion blur is also "unchecked" in studio.

Investigating further...

Re: Motion blur in studio off/on

Posted: Sat Nov 09, 2013 7:20 pm
by JDHill
My money would be on depth of field blur -- try increasing your fStop.

Re: Motion blur in studio off/on

Posted: Sat Nov 09, 2013 8:03 pm
by polynurb
could it be a scale mismatch with the imported mxs,
so that the scene is miniature?

Re: Motion blur in studio off/on

Posted: Sat Nov 09, 2013 8:28 pm
by jvanmetre
JD-

Your suggestion worked...thank you very much!

jvm