All posts related to V2
User avatar
By seghier
#381142
nachob wrote:Hi Fernando,

Its similar to the behavior you see when applying a dielectric or a SSS to a plane, it may look similar but its no correct. In the way it works here, the IOR could have dielectric properties and the engine is acting as the object where its applied has thickness. In your example, putting you camera inside a cube is like putting inside several planes, so its the same problem. For an IOR to work correctly must be applied to objects with thickness.

nachob
yes it work
quick test :
left : thick zinc / right : thin zinc ( the same material used : zinc selenide)

Image
User avatar
By Fernando Tella
#381145
nachob wrote:Hi Fernando,

Its similar to the behavior you see when applying a dielectric or a SSS to a plane, it may look similar but its no correct. In the way it works here, the IOR could have dielectric properties and the engine is acting as the object where its applied has thickness. In your example, putting you camera inside a cube is like putting inside several planes, so its the same problem. For an IOR to work correctly must be applied to objects with thickness.

nachob
Ok, got it. It makes sense.

Thanks!

(Maybe this should be included in the support page about ior files for newcomers to know)
Will there be a Maxwell Render 6 ?

Let's be realistic. What's left of NL is only milk[…]