Can MX studio generate a sequence of frames for a moving cam
Posted: Wed May 15, 2013 11:59 am
We want to network render a sequence of frames (simple fly-thru animation in a 3ds max scene) on a network which does not have 3ds max installed and which is in a geographically different location.
So my questions is can we export an animated camera in an mxs file, then open the mxs file in MX studio and export the sequence of frames from here?
The alternative seems to be to export the complete sequence of mxs files for each frame (about 1500frames of about 250MB each !!), then copy the 300GB to an external usb drive, ...then hop in the car, drive to the other office, ...copy over the files (which will take about 3hrs each time), before finally running an "animation" network render job using Maxwell manager/monitor/render node setup on the remote network.
Yet another alternative is to install 3dsmax and our various 3rd party plug-ins on the remote network also and then export the mxs sequence from the original 3ds max file -thus eliminating the need to copy 300gb on and off the external usb drive
Please tell me there is a way MX studio can generate all the mxs files , ie that it can contain information about the animated camera? Unfortunately my own tests and searches of the forum are making me think that mxs files can only contain geometry and information about a single scene with no timeline information !?
Any help or suggestions would be much appreciated!
Thanks
Jesper Pedersen
So my questions is can we export an animated camera in an mxs file, then open the mxs file in MX studio and export the sequence of frames from here?
The alternative seems to be to export the complete sequence of mxs files for each frame (about 1500frames of about 250MB each !!), then copy the 300GB to an external usb drive, ...then hop in the car, drive to the other office, ...copy over the files (which will take about 3hrs each time), before finally running an "animation" network render job using Maxwell manager/monitor/render node setup on the remote network.
Yet another alternative is to install 3dsmax and our various 3rd party plug-ins on the remote network also and then export the mxs sequence from the original 3ds max file -thus eliminating the need to copy 300gb on and off the external usb drive
Please tell me there is a way MX studio can generate all the mxs files , ie that it can contain information about the animated camera? Unfortunately my own tests and searches of the forum are making me think that mxs files can only contain geometry and information about a single scene with no timeline information !?
Any help or suggestions would be much appreciated!
Thanks
Jesper Pedersen