All posts related to V2
By jrm1
#364531
Does anyone have any tips regarding accurate depiction of the cone of light coming from a lamp? I've modelled a Hunza outdoor lamp that has a fairly narrow beam and my efforts so far have resulted in the beam being too wide.

I tried placing the emitter surface as deep as possible up the light, to try and narrow the beam, but it's not that great. Perhaps a smaller emitter disc ( ie lamp surface) might help?
By jrm1
#364536
Thank you.
Do I just plop the IES file into the emitter properties section of the MXM and the rest is taken care of? Am I right in making the emitter a flat disc the same size as the front element of the lamp or should it be smaller?
By jrm1
#364540
I'll look at the documentation. Looks like I need a sphere.
By jrm1
#364541
It says 'small' but not how small. I guess I should just experiment.
By jrm1
#364566
Thanks everybody - all very helpful!

Hi everyone. Maybe I am to dumb here but I am not[…]

Support

Hey Fernando case number #00046530 appreciate y[…]

Hello there! I use Maxwell for full scene develop[…]

Studio5.02 and Render are not yet stable on MacOSX[…]