- Mon Jan 07, 2013 11:45 pm
#364082
I have seen this: http://www.maxwellrender.com/forum/view ... ht#p347579
And I wonder, if a SSS Material would work as phisically correct, to simulate a volume of smoke or fog?
I loved a sample by Zdeno (http://www.maxwellrender.com/forum/view ... 88#p344136), that was made with a white plane, being moved from the ceiling to the floor, giving the effect of volumetric light. Anyway this will not be usefull for my case, since I have to create that athmosphere inside a container that is not a cube, for instance a botle.
Here Zdeno did it in a Tupperware http://www.maxwellrender.com/forum/view ... 88#p346135
E
And I wonder, if a SSS Material would work as phisically correct, to simulate a volume of smoke or fog?
I loved a sample by Zdeno (http://www.maxwellrender.com/forum/view ... 88#p344136), that was made with a white plane, being moved from the ceiling to the floor, giving the effect of volumetric light. Anyway this will not be usefull for my case, since I have to create that athmosphere inside a container that is not a cube, for instance a botle.
Here Zdeno did it in a Tupperware http://www.maxwellrender.com/forum/view ... 88#p346135
E