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AGS materials as created by the WIZARD

Posted: Sat Dec 15, 2012 7:11 pm
by Ernesto
I can see that the wizard gives two options:
a) Normal, and b) Clear
I see that the first is a single layered material while the other is a two layers material, but cannot see the diference in the preview.

E

Re: AGS materials as created by the WIZARD

Posted: Sat Dec 15, 2012 8:27 pm
by Bubbaloo
Another post! Yay!

Re: AGS materials as created by the WIZARD

Posted: Sat Dec 15, 2012 9:12 pm
by Ernesto
Bubbaloo wrote:Another post! Yay!
Why don´t you stop waisting your time stupidly?

Re: AGS materials as created by the WIZARD

Posted: Sun Dec 16, 2012 4:20 am
by Bubbaloo
Ernesto wrote:
Bubbaloo wrote:Another post! Yay!
Why don´t you stop waisting your time stupidly?
:mrgreen:

Re: AGS materials as created by the WIZARD

Posted: Sun Dec 16, 2012 4:43 am
by zdeno
Bubbaloo wrote:Another post! Yay!
+1 :lol:

Re: AGS materials as created by the WIZARD

Posted: Sun Dec 16, 2012 6:52 am
by itsallgoode9
Sorry to break up the fun but I used AGS for the first time the other day and noticed that neither looked different. The clear has a ghost layer but adjusting it (even turning it completely off) seemed to look no different at all. So I guess I have the same question too...maybe I missed the explanation in the Manuel. If so, sorry!

Re: AGS materials as created by the WIZARD

Posted: Sun Dec 16, 2012 5:30 pm
by zdeno
itsallgoode9 wrote:...maybe I missed the explanation in the Manuel. If so, sorry!


Image
Manuel said it was not funny at all ;)

Re: AGS materials as created by the WIZARD

Posted: Sun Dec 16, 2012 5:53 pm
by Half Life
I just checked and the clear AGS formula is working as it should -- to make the material more transparent you increase the opacity of the "ghost" layer (effectively making it invisible).

A while ago a did many tests under sunlight (which would be the most typical application of AGS) and I found the clear formula to be a better overall match to real glass (than traditional AGS)-- but your mileage may vary.

Best,
Jason.

Re: AGS materials as created by the WIZARD

Posted: Mon Dec 17, 2012 2:35 pm
by tom
Normal AGS reflects the light in given % and let the remaining % pass through which is physically more correct. Clear AGS also reflects the light in given % and always let 100% of it pass through which is actually not physically correct but, it's a quick workaround to fake clear glass better than the normal method. Because, real glass produces internal reflections which are generally missing in AGS. So, the clear model adds the reflections on a ghost layer for boosting the look.

Re: AGS materials as created by the WIZARD

Posted: Mon Dec 17, 2012 11:49 pm
by Ernesto
One more question about AGS.
It seems that te colour is asigned in the reflected light, but not in the transparency.
Is that right?
In such a case is it possible to create a colour AGS with white reflections?
E

Re: AGS materials as created by the WIZARD

Posted: Tue Dec 18, 2012 7:20 pm
by tom
Exactly. Because, AGS is made of reflections. It has no transmittance attenuation, so it won't be in color in any way.

Re: AGS materials as created by the WIZARD

Posted: Wed Dec 19, 2012 12:56 pm
by Fernando Tella
If you want some tint you can add another opaque layer with color in reflectance and reduce opacity to something like 20.