Particle emitters
Posted: Mon Sep 17, 2012 5:56 pm
Before I spend hours trying to get this working in some way I thought maybe there's a only a simple "No" to my question.
I want to use a Superspray in 3d studio max and add an emitter material to the particles. Now Maxwell halts the rendering and says that Extension Objects are not supported yet. But is there a way to get around this? Maybe the particles from realflow are suitable or there's way to bake the particles animation so Maxwell sees them as objects? (I'm just guessing here)
Anyone experience with this?

I want to use a Superspray in 3d studio max and add an emitter material to the particles. Now Maxwell halts the rendering and says that Extension Objects are not supported yet. But is there a way to get around this? Maybe the particles from realflow are suitable or there's way to bake the particles animation so Maxwell sees them as objects? (I'm just guessing here)
Anyone experience with this?