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Rendering animations from studio

Posted: Thu Sep 06, 2012 11:59 am
by Christine_Cityscape
Hi, I've rendered a scene from studio, and now I have been asked to animate a few cameras in the scene. Does anyone know of a script or anything I can use to export individual cameras as frames (scenes) from studio so that I can network render them.

Thanks
Christine

Re: Rendering animations from studio

Posted: Thu Sep 06, 2012 12:03 pm
by Mihai
There is no animation support in Studio, but you can choose which camera in the scene to render when you add a job with network rendering.

Re: Rendering animations from studio

Posted: Thu Sep 06, 2012 12:11 pm
by Christine_Cityscape
That's what I thought. Had to ask though just in case.

So if I want to render a sequence over a network, and need the frames in a folder to do so, is the only way to save them out one at a time? If I select the camera when I network render I would have to load the scene manually for each frame and then select the next camera? is that right?

Re: Rendering animations from studio

Posted: Thu Sep 06, 2012 5:17 pm
by Mihai
But do you have one camera per frame of animation of a moving camera? I don't understand what the animation movement is. Studio is really not the best to handle these situations - with so many Maxwell plugins, taking the Studio route is not the most productive in my opinion.

Re: Rendering animations from studio

Posted: Thu Sep 06, 2012 5:26 pm
by Sebastien Bernard
I would also suggest to do the animation in C4D or any other software dedicated for this purpose
and do the render thru the plug in.. :wink:

Re: Rendering animations from studio

Posted: Sat Sep 08, 2012 5:10 pm
by eric nixon
Hi Christine, dont know if its too late to help, but C4D (with a maxwell plugin) can open mxs files - its good to run an optimization filter across all the objects in case the meshes have become individual triangles, because this can happen.

I expect 3dmax (Nicos?) can open mxs files, I'm not sure.