Page 1 of 1

Black grainy pict

Posted: Wed Jun 06, 2012 11:16 am
by inefecto
Hi everyone,

I work on an interior / exterior scene. In fact I've got an animated camera goes outside to inside.
Outside I use a physical sun and sky. Inside only emetter (no windows so no physical sun and sky influence).

I worked on the interior firtst so I desactivate the physical.
But when I activate it to work on the outside shading a strange dark grain appear inside.

Any idea ?

Image
Here a render in SL18... not normal for this SL value.

Re: Black grainy pict

Posted: Wed Jun 06, 2012 3:00 pm
by Mihai
Any SSS materials in the scene? Difficult to tell, if you can please send me the MXS scene (Pack&Go) and I can take a look.

Re: Black grainy pict

Posted: Wed Jun 06, 2012 7:06 pm
by inefecto
No SSS in the scene.
I finally cheat to avoid the grainy pict : suppress the physical sun and sky and simulate its lighting with common emitter.
It works fine now for my scene...

But I would like to understand... So I will send you the scene with maps tomorrow ;)
Thx in advance.