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Fire preview does not match render in MR using HDR Studio
Posted: Fri Feb 24, 2012 6:18 pm
by Q2
Hi guys
I am using HDR Light Studio 3 to set up my lighting. I use Fire to tweak everything and then start Maxwell Render to get my final image rendered.
The weird thing is that the results a quite different. The rendering from Maxwell Render is way to bright compared with the preview I get in Fire!
Anyone has the same issues or an idea what is wrong here?
Thanks
Q!
Re: Fire preview does not match render in MR using HDR Studi
Posted: Fri Feb 24, 2012 6:35 pm
by Half Life
First thing to do is check your IBL channels to make sure all of them are using the correct output HDR/EXR... however I can offer a better guess if you had some screencaps to show.
Best,
Jason.
Re: Fire preview does not match render in MR using HDR Studi
Posted: Fri Feb 24, 2012 6:41 pm
by Q2
Hi Jason....
Well, I am not allowed to show any of this stuff.... sorry.
But I checked my IBL channel settings and everything is as it is supposed to....
A while back someone on this forum had the same issue but without the use of HDR Studio. Maybe it is a Maxwell Studio to MAxwell render issue?
Cheers from Munich
Q!
Re: Fire preview does not match render in MR using HDR Studi
Posted: Fri Feb 24, 2012 7:16 pm
by Half Life
Have you tried rendering the HDR/EXR from HDR Light Studio, saving the MXS file and then manually opening and rendering it with the Core Render app?
Also you are using the newest release right (2.6.10)?
In addition to that do you have multi-light enabled?
Best,
Jason.
Re: Fire preview does not match render in MR using HDR Studi
Posted: Sun Feb 26, 2012 3:46 pm
by Q2
Jason....jepp using 2.6.10
For some reason I can only use HDR files to render my scene. EXR does give me a error message.(Not supported file format....!!!???)
And yes, I did open and render the scene directly in Maxwell Render, same result though. I also found that by using the HDR from HDR Studio the acrylic glass I am rendering seems to be much more noisy and does not clear as much as it does using just emitter planes from Maxwell Studio. My white glossy plastic does also have some issues of clearing up....
I am now trying to get the overexposure issue solved by recreating the HDR in HDR Studio avoiding to much difference in the peak wattages. Maybe that will also get rid of my noise issue...
Keep you updated!
Q!