Maxwell flame rendering
Posted: Mon Nov 07, 2011 11:41 am
I am experimenting with a flame emitter,based on an mxi image (converted from jpg). The flame itself is coming out well, but it doesn't seem to flood the surrounding area(tabletop) with light. Image emission intensity is set to 1200. Any higher and the flame becomes overexposed. Is there anything missing in my shader or setup? All the render layers have been enabled...
http://www.flickr.com/photos/68335713@N ... hotostream
Your help is very much appreciated!
http://www.flickr.com/photos/68335713@N ... hotostream
Your help is very much appreciated!