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How does Cycles do this?

Posted: Tue Nov 01, 2011 4:25 pm
by Polyxo
In this Video about Blenders unbiased Renderer at about 13.15min one can see the User duplicate
an Emitter, move it around and edit its Colour. All that happens without any obvious Revoxeling.
Wow!
This kind of Interactivity isn't yet available with Fire and and (as cool as Fire generally is) clearly a limitation for Lighting Setup.
Hopefully this area is a field of active work in Maxwell too! Surely a thing which I would exchange against Hair without having to think...

Re: How does Cycles do this?

Posted: Tue Nov 01, 2011 4:44 pm
by Half Life
That is an absurdly low-poly scene -- Maxwell would have minimal delay in such a simplistic scenario as well... at least in Studio, your plugin experience may differ.

Best,
Jason.

Re: How does Cycles do this?

Posted: Tue Nov 01, 2011 4:53 pm
by Polyxo
Wow. There's really a great difference between Studio and the Rhino-Plugin which I wasn't aware of before...
Inside Rhino I one has to manually refresh Fire on any Object Transform and addition.
Only Emitter Intensity and Colour-Change update directly. Not so in Studio.