- Tue May 03, 2011 4:12 am
#342149
So I'm looking into doing a bit of liquid work and wondering if it is possible to do, due to the way normals have to be in a liquid/glass scenario. Pretty much something like this:

It seems like you're going to need a pretty complicated control over the normals of the glass. Basically to swap normal directions based on if water is touching the glass or not. Or possibly an animated alpha map that is based on the interaction of the liquid and glass. even that would be quite complicated to do.
I could just be over thinking it right now but i really see now possible way to do this in maxwell and have the interactions of hte liquid and glass to look correct.

It seems like you're going to need a pretty complicated control over the normals of the glass. Basically to swap normal directions based on if water is touching the glass or not. Or possibly an animated alpha map that is based on the interaction of the liquid and glass. even that would be quite complicated to do.
I could just be over thinking it right now but i really see now possible way to do this in maxwell and have the interactions of hte liquid and glass to look correct.