Page 1 of 1

[SOLVED] Maxwell fire not maxing processors.

Posted: Wed Mar 09, 2011 7:04 pm
by Gary Bidwell
When using fire on a Mac pro 12 core (24 threads) fire does not use all of the available power. All 24 threads appear to cap at around 80%
When rendering in Maxwell render however. All 24 threads are fully saturated.
Is this intentional?

Thanks.

Re: Maxwell fire not maxing processors.

Posted: Wed Mar 09, 2011 7:19 pm
by JDHill
In order to be interactive, Fire must have update points which are much more densely-timed than those used in Maxwell Render. At each update, the render has reached a stopped state, in order that UI code can (a) read & update the image, and (b) have a chance to indicate whether whether it wants to change something in the scene and restart, or just to continue rendering the scene as-is. During this time, render threads are sleeping, and this is why you see lower CPU saturation with Fire.

Re: Maxwell fire not maxing processors.

Posted: Wed Mar 09, 2011 7:46 pm
by Gary Bidwell
Thanks for the info.