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Fake sharp edge to be rounded?

Posted: Tue Feb 15, 2011 2:45 pm
by TurboGlider
Hi!

Lets say I have a 90 degree sharp edge, for example a corner of a wall.
Those 90degree corner isn't there in real life.

Is there a way to setup materials to fake a tiny rounded corner instead so I got more correct lights there without change every edge manually in my 3d software?

Regards
Tobias

Re: Fake sharp edge to be rounded?

Posted: Tue Feb 15, 2011 3:08 pm
by Half Life
No currently -- but feel free to add your request to this post:

http://www.maxwellrender.com/forum/view ... ilit=bevel

If enough people request it then it may very well be in a new version.

Best,
Jason.