Page 1 of 1

Textures not appearing in Open GL

Posted: Sat Dec 04, 2010 6:52 pm
by cornetjr
Anybody have an idea why textures for some materials show up, and others do not?

Re: Textures not appearing in Open GL

Posted: Sat Dec 04, 2010 7:54 pm
by Half Life
In Studio?

Re: Textures not appearing in Open GL

Posted: Sat Dec 04, 2010 8:29 pm
by cornetjr
Yes, in fact the objects are invisible when viewed in texture mode.

Re: Textures not appearing in Open GL

Posted: Sat Dec 04, 2010 8:36 pm
by Half Life
There are 2 things to look at here:

1st, in MXED make sure you have the texture you want to see assigned as the one to appear in Studio.

2nd, in Studio under the "Object Parameters" panel and "Appearance" heading make sure the shading mode is set to "texture decal" or better.

It's also worth checking under preferences>Viewport Rendering to make sure the options you have selected are appropriate.

Best,
Jason.