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[SOLVED]Bug with 1.X support in 2.1?

Posted: Mon Nov 29, 2010 1:41 am
by m-Que
Hello,
There seems to be a bug with support of 1.X files in 2.1.0.0 (win x64 to be more exactly).
The problem is, if you render them in 2.1, CPU is loaded for only about 12% or so.
Even if you open an 1.X .MXS in 2.1 and save it as 2.1 the problem persists.
The only workaround for now is to open a blank file in Studio and import the 1.X file in it (not open).

Can someone please confirm it?
Thanks.

Re: Bug with 1.X support in 2.1?

Posted: Mon Nov 29, 2010 6:15 pm
by Mihai
What are the nr of threads set in Render Options when you open the scene?

Re: Bug with 1.X support in 2.1?

Posted: Mon Nov 29, 2010 6:41 pm
by m-Que
Oh, Jesus. It was set to 1 :oops:
These where some .MXS I did like 3-4 years ago on my veeery slow machine, so I totally forgot about that.

Thank you, Mihai

I'm terribly sorry.
:oops: :oops: :oops:

Re: [SOLVED]Bug with 1.X support in 2.1?

Posted: Mon Nov 29, 2010 10:32 pm
by zdeno
so now You have 8 cores I see ;)

Re: [SOLVED]Bug with 1.X support in 2.1?

Posted: Tue Nov 30, 2010 12:44 am
by m-Que
Yep! And boy am I happy :D