What are these artifacts?
Posted: Tue Nov 23, 2010 4:45 pm
Hey everyone!
I was importing some .3DS files into Studio and got some weird artifacts while rendering.
First I thought there's a problem with geometry (needed to be more subdivided), but subdividing it didn't solve the issue.
So, I gave it a shot with a few models ('Primitives') that come with Maxwell and results where the same.
Take a look at the pictures:
#1 - Sphere

#2 - Knot

In both cases it's just a default scene with imported primitives + physical sky.
Now, the question is: how do you get rid of those artifacts?
I tried to play with 'Smoothing', but it didn't seem to help.
Thanks
I was importing some .3DS files into Studio and got some weird artifacts while rendering.
First I thought there's a problem with geometry (needed to be more subdivided), but subdividing it didn't solve the issue.
So, I gave it a shot with a few models ('Primitives') that come with Maxwell and results where the same.
Take a look at the pictures:
#1 - Sphere

#2 - Knot

In both cases it's just a default scene with imported primitives + physical sky.
Now, the question is: how do you get rid of those artifacts?
I tried to play with 'Smoothing', but it didn't seem to help.
Thanks