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sss black artifacts
Posted: Thu Oct 28, 2010 8:58 am
by On graphics
Hi,
this is what i got after rendering all night.
http://picasaweb.google.es/lh/photo/uvh ... directlink
Where this black artifacts come from? I supose its because the sss applyed to the facade, but the weird thing is that it happens at certain point during the rendering. first SL everithing looks fine, sorry i cant tell you exactly when this black stripes appeared.
By the way, any ideas to get a free noise sss material?
thanks guys!
Re: sss black artifacts
Posted: Thu Oct 28, 2010 10:03 am
by Bige
On the artifacts i haven't got a clue.
But why do you use sss for the facade? isn't this much more a frosted glass type of situation?
I would avoid sss as much as possible; it takes just a insane amount of time to clear. If you do want to use sss i think i read somewhere using a image based lighting would speed things up. But I'am not a maxwell expert...
Re: sss black artifacts
Posted: Thu Oct 28, 2010 10:11 am
by On graphics
Yes you are right, sss takes ages to clear but it looks so much better than frosted glass...
Re: sss black artifacts
Posted: Thu Oct 28, 2010 10:54 am
by Aniki
use a newer version of maxwell !
Re: sss black artifacts
Posted: Thu Oct 28, 2010 11:15 am
by On graphics
im using VERSION: 2.1.0.3
Re: sss black artifacts
Posted: Thu Oct 28, 2010 11:39 am
by zdeno
it have something with too much energy in scene . it is not stick bond to sss problem
just look how similiar it is
there was no sss in my scene
so ... try to not put too much additive materials in your scene
Re: sss black artifacts
Posted: Thu Oct 28, 2010 11:49 am
by On graphics
Ok its not a sss issue, thanks.
but i dont understand if its a material, light energy problem or just both. Im i little bit confuse because scene is not too complex and interior lights are in between real values.
My sss has a reflection layer in additive mode, could it be that the problem?
Re: sss black artifacts
Posted: Thu Oct 28, 2010 5:25 pm
by 3dtrialpractice
On graphics wrote:im using VERSION: 2.1.0.3
Version 2.1.0.3 ?!? My maxwell says 2.1.0.0 ... is 0.3 available on the gateway!>?!>?
Re: sss black artifacts
Posted: Thu Oct 28, 2010 5:41 pm
by Lynchon
0.3 its just an update for network rendering, fixes some bugs. And yes, you can download it from the gateway.
Re: sss black artifacts
Posted: Wed Nov 03, 2010 12:14 am
by tg_jp
I had same problem for overnight rendering.
my scene has sss material but no aditive layer,
would miltilight option ( pysical sky and 3 emitters ) cause this artifacts? or output resolution ( 3800 x 7200 ) ?
anyone have an idea?