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Reloading a texture

Posted: Sun Aug 29, 2010 4:03 pm
by w i l l
Is it normal for Maxwell to still display the old texture in the viewport (textured decal) if I'm reloading a new one? I've tried clicking the red cross to delete the old texture and load the new one, but the old one still shows. Is that a bug?

Re: Reloading a texture

Posted: Sun Aug 29, 2010 6:19 pm
by Tok_Tok
Did you try clicking the green "Refresh" button?

Re: Reloading a texture

Posted: Sun Aug 29, 2010 6:21 pm
by w i l l
Yeah I tried that but it didn't work. It's showing the right texture now though, I'm not sure what made it change!

Re: Reloading a texture

Posted: Fri Oct 01, 2010 6:15 am
by itsallgoode9
I've had this happen alot. If I disconnect the texture then reconnect it, it fixes the problem for me.

Re: Reloading a texture

Posted: Fri Oct 01, 2010 7:46 pm
by m-Que
How about "choose texture to show in viewport" button?
Does it effects the viewport?