how does V2.x handles instances??
Posted: Mon Jul 12, 2010 5:16 pm
In V1.x instances intersecting objects and other instance created a condition that increased rendering time by a lot. (I'm talking about having a benchmark of 300-400 reduced to 30-35 after adding instances).
Is this still a problem with v2.x?
thanks!
Is this still a problem with v2.x?
thanks!


