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question about "dusty" light rays

Posted: Sun Jun 27, 2010 1:17 pm
by choo-chee
I've seen it somewhere here before but can't find it... someone posted an image with SSS that made it look like a foggy-dusty interior that you can see the sun rays. Can someone reproduce that effect? or tell me how ...?

Re: question about "dusty" light rays

Posted: Wed Jul 07, 2010 9:35 pm
by 3dtrialpractice
I think its not working like it used to . .the new V2 SSS dosn't seem to do the FOG look anymore.. as it used to be.. since the sss parameters have changed ive gotten only very noisy sss fog test results..

I wish they would bring back the fog from alpha days or scene fog/ new fog volume shader