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hi speckle reduction

Posted: Wed Feb 17, 2010 11:47 am
by nobski
Hi all,

I have a problem with some speckles on my image have let this go to sl 18 but prior a test render went to sl 20
and i still get speckles on my frosty glass and rear wall not frosty. frosty is standard wizrad glass set up


this is lit by a HDRI only (im guessing thats the problem?)

thanks in advance..

http://img685.imageshack.us/img685/8268/test03.jpg

Re: hi speckle reduction

Posted: Thu Feb 18, 2010 4:09 am
by Bubbaloo
Is your glass modeled with thickness? If you want to use wizard glass, it needs to have thickness. In this situation, AGS might work better though.

Re: hi speckle reduction

Posted: Mon Feb 22, 2010 3:40 pm
by nobski
hi yeah all modled as real world. (including silicon joints)

Re: hi speckle reduction

Posted: Tue Feb 23, 2010 5:58 am
by ivox3
nobski wrote:(including silicon joints)
Madness.