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Lamberts, whats this?
Posted: Wed Dec 09, 2009 10:51 pm
by Furumaru
Hi
In another thread a user say's: "NEVER use Lamberts for actual scenes unless you're testing geometry. Just for everyone, the First Commandment is DO NOT USE LAMBERTS THEY ARE NON-PHYSICAL."
What are Lamberts in Maxwell and how can i avoid them?
Thx
Re: Lamberts, whats this?
Posted: Wed Dec 09, 2009 11:11 pm
by JDHill
You create a Lambert by setting a BSDF in your material to Roughness = 100.0. To clarify the meaning of that quote, it is not so much that such materials are 'non-physical' (this is Maxwell, after all), but that pure lambertian surfaces may only exist in theory, and as such, may be considered to be rather 'non-realistic'. To get a working idea of what this means, try this:
1. open MXED
2. right-click Material Properties in the layers tree
3. choose Add Layer; a new Layer and BSDF are added
4. set the BSDF's Roughness to 100.0
5. right-click the material preview
6. go to Select Scene > stage1
7. refresh the preview
8. right-click the material preview
9. click 'Store'
10. set the BSDF's Roughness to 99.0
11. refresh the preview again
12. right-click the material preview
13. click 'Store'
Now, you can compare the two stored versions by clicking the Back/Forward arrows near the bottom-left of the material preview (it should say 2/2, indicating that there are two material-states stored). As you will see, the difference between lambert and non-lambert is noticeable, and this can make quite a difference on your rendered scenes.
Re: Lamberts, whats this?
Posted: Thu Dec 10, 2009 12:23 am
by Furumaru
JDHill wrote:You create a Lambert by setting a BSDF in your material to Roughness = 100.0
That was all i want to know.
Thank you.
Re: Lamberts, whats this?
Posted: Thu Dec 10, 2009 11:59 am
by tom
Lambert is strictly
physically correct, it's just not naturally available.
Re: Lamberts, whats this?
Posted: Thu Dec 10, 2009 3:13 pm
by Bubbaloo
tom wrote: Lambert is strictly
physically correct, it's just not naturally available.
I should have named my son Lambert, so then it would be naturally available?
Re: Lamberts, whats this?
Posted: Thu Dec 10, 2009 3:21 pm
by tom
As soon as he's dispatched, the material would converge to Rough Looney
Re: Lamberts, whats this?
Posted: Fri Dec 11, 2009 10:04 am
by Hervé
well we have this comic guy in France on TV... dunno if that counts...
http://fr.wikipedia.org/wiki/Jonathan_Lambert
I've been watching these non stop when I was a kid... hihi..
Re: Lamberts, whats this?
Posted: Fri Dec 11, 2009 12:05 pm
by mashium123
naaahhh..
there can be only one
Re: Lamberts, whats this?
Posted: Fri Dec 11, 2009 12:14 pm
by Hervé
ahhhh Christophe !