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Hide objects / hidden geometri from camera / GI - optimize?

Posted: Wed Dec 09, 2009 4:20 pm
by TurboGlider
Hi!

I have a large restaurant with alot of tables, chairs, lamps and so on, but some of them aren't visually for me at all camera positions.
If I hide half of my geometri, both with HIDE, and hidden geometri from camera / GI and so on, rendertime still the same?

AMD X64, 3.2 ghz, with all on : 132hours, with half hidden, 132hours??? It felt like maxwell render calculate with all on, but it's not there.. Have not tried to erase it though, shall try that too.

Would this be right? Or is something wrong?

Regards
Tobias