- Wed Oct 07, 2009 8:22 am
#310822
I'm starting to run into a pretty annoying isue lately with the rendering of high res alpha maps. Basically, I'm rendering some alphas at 4k and they are just solid white and black, no transparencies. The problem is that it takes FOREVER to get crisp edges on the alpha renders. I am rendering bottle labels and need to mask out some lettering so I can change the colors in Photoshop in post. Usually the super precise accuracy isn't important, but in this case, if it is not 100% accurate I get some white "halos" around the letters in photoshop when adjusting the colors and values.
Is there any way to make alpha rendering quicker?
I'm using an Intel i7 920 with 12 gigs of ram, so computer speed is not the issue.
here's an image of my render after about a 1/2 hr. At this rate it's going to take 3-4 hrs at least to get a precise alpha
Is there any way to make alpha rendering quicker?
I'm using an Intel i7 920 with 12 gigs of ram, so computer speed is not the issue.
here's an image of my render after about a 1/2 hr. At this rate it's going to take 3-4 hrs at least to get a precise alpha