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Re: REBUS RenderFarm

Posted: Tue Aug 09, 2011 5:44 pm
by QuakeMarine1
more good news

our new basis price per ghz hour is 6.9cent only !
thats a price drop of 30%

beside that low price we still offer discounts up to 60%
feel free to register and get 10 credits free for sending a test render

andre

Re: REBUS RenderFarm

Posted: Wed Aug 17, 2011 2:59 pm
by QuakeMarine1
we are running a super summer special and currently offer 75% discount to all jobs !
price per ghz hour is only 1,7cents

Do not wait and get advantage of this limited offer :)
We offer that special discount to get the 3D community familiar with our comfortable system.

http://www.rebusfarm.de/Video_Tutorials ... AXWELL.wmv

cut a 30 hour render(i7 4core) down to 10min for 9.5euro
btw each user get a 10 euro free trial ....

andre

Re: REBUS RenderFarm

Posted: Thu Oct 20, 2011 5:10 pm
by martgreg
I used this render farm last week and was very very happy.

Thanks Andre

Re: REBUS RenderFarm

Posted: Thu Nov 10, 2011 12:57 am
by QuakeMarine1
in short words

we support Maxwell 2.6
Farminizer 2.1.8 detect referenced mxs scenes

Re: REBUS RenderFarm

Posted: Thu Nov 17, 2011 7:56 pm
by gotoxy av-media
thanks a lot andre for your support, and the quickly updated maya plugin!

we just can`t download as fast as the images are rendered... :shock: 8)

thanks again!

Re: REBUS RenderFarm

Posted: Mon Jan 02, 2012 5:35 pm
by QuakeMarine1
hi all

we have update our farm

!! 500 pc!!

farm now uses 1000 CPU of 6000 cores total

:-)

andre

Re: REBUS RenderFarm

Posted: Fri Feb 03, 2012 11:41 pm
by Asmithey
trying to load a rendering. says can not validate maxwell project. is the farm up dated to 2.6.1?

Aaron

It validated finally.

Up-load error......

Re: REBUS RenderFarm

Posted: Sat Feb 04, 2012 12:01 am
by QuakeMarine1
why not send mail ?
we not yet updated - NL modifiy the SDK each release and i not found time to investigate
somewhen soon ...

Re: REBUS RenderFarm

Posted: Sat Feb 11, 2012 9:11 am
by Asmithey
any time line as to when Rebus will be running 2.6.1?

Re: REBUS RenderFarm

Posted: Thu Feb 23, 2012 7:21 pm
by QuakeMarine1
forum notification seems not work

we support 2.6.1

Re: REBUS RenderFarm

Posted: Tue Jun 05, 2012 11:23 pm
by bodebodebode
Greetings,

We here in Outra Vista would like to salute our friends of Rebus Farm for the outstanding service provided in the last years. We have got more than a dozen projects done in the Farm, always sucessful stills and animations at a really nice price/result satisfaction ratio.

So we never worry about how long can our scene take to render, or noise, we just slip a couple Euros in our retail price. We achived to a peak of 5 images delivered to aclient in 24hr last year.

Andre and the team quicky replies if you've got any problem, invoices are always promptly delivered and acurate, system is so easy even my Daschund wants to do a couple of renders.

Danke schonn Rebus !

Re: REBUS RenderFarm

Posted: Tue Jun 05, 2012 11:29 pm
by QuakeMarine1
thx for the kind words and no we didnt wished Outra to do that posting here since it sounds like a promo post ;)

who is Daschund ?

Re: REBUS RenderFarm

Posted: Wed Jun 06, 2012 12:05 am
by bodebodebode
QuakeMarine1 wrote:
who is Daschund ?

Dachshund !

Re: REBUS RenderFarm

Posted: Tue Jun 26, 2012 9:50 pm
by Cadhorn
Greeting REBUS RenderFarm!
I've used your services several times this year and have been very happy with the results.
Quick question: are you supporting the latest Maxwell 2.7?

Re: REBUS RenderFarm

Posted: Tue Jun 26, 2012 9:53 pm
by QuakeMarine1
yes we do