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By Richard
#311185
Mihai wrote:Sticks to the horizon? You mean in the viewport compass, or it gets stuck in the earth globe? If you've set the time so the sun is below the horizon, moving the earth globe will also move the sun, so it's always below the horizon, it moves to keep the correct GMT for that location. If you could make a small video to see what's happening....
Mate when it wakes up it's fine but soon as I move the rotate the globe it jumps down below the horizon and stays there, I've always just used that to set the sun location where I want it if in studio. Now it just doesn't do the same! Just sticks to the horizon and doesn't rotate with the globe!
By 4design
#321210
Is there a formula to calculate the properties of the glass material to suit the object size? the object in our scene is only 2.5mm thick. Surely the glass wizard would be OK with the default settings...
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