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MXI texture + pic
Posted: Wed Jul 20, 2005 5:43 pm
by OWF
Hi,
I would like to use a texture on an emitter. Is this possible with the Cinema plug in? I can see people have done it with other versions.
I think you need an MXI format image to do this but how would I convert a texture to the MXI format? I had thought of rendering a flat plane from Maxwell filling the screen, but you only seem to be able to export as Targa, jpeg or BitMaps.
Rory.
Posted: Wed Jul 20, 2005 6:26 pm
by OWF
That works a treat!
Cheers,
Rory.
Posted: Thu Jul 21, 2005 6:21 pm
by OWF
here's my first render of it working!!!
Farmyard TV...
Rory
Posted: Sat Nov 05, 2005 2:20 am
by ENSLAVER
nvm.. worked it
Posted: Sun Apr 16, 2006 3:41 am
by goncalo
Adam Trachtenberg wrote:Yes, it's possible:
Open the Maxwell viewer and load your texture using the File menu options. Then save it as an mxi file.
Give your Cinema object an emitter tag and load the mxi you just created into it.
Then create a Cinema material and load the original image into the color channel. Place the material on the emitter object.
Done!
I tried in all ways and special this solution and always get this
ANY clue please

Posted: Sun Apr 16, 2006 11:34 am
by arch4d
mxi emitter doesn´t work in RC 5...
it worked well in beta, and this thread was written in beta era...
sorry, we´ll have to wait for V1.0...
Posted: Sun Apr 16, 2006 11:42 am
by tom
Yes, MXI emitters will be back with 1.0 and far more powerful.
Posted: Sun Apr 16, 2006 4:15 pm
by goncalo
many thanks... i was crazy to understand what i was doing wrong
and it pass me in my head that mxi emitters don´t work on RC5...
well i will install again beta...
Thanks again
best regards
goncalo