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52.395.360 polys

Posted: Thu Jan 15, 2009 2:23 pm
by jc4d
:shock:
WinXP 32, 2 gigs :oops:

Image

Image

Just :shock: :shock:

Cheers
JC

PS.
JDHill did you know if the PM is enable again? I sent you a PM some time ago.

Posted: Thu Jan 15, 2009 2:38 pm
by mashium123
Looks great!

Here's just a test:

Now, this doesn't look great, but these are about 500.000 cylinders, with 3.000.000 polygons each... You don't want to do the math? Ok, it's about 1.5 TRILLIAN Polygons... Man, that's ridiculous!

The setup is fairly simple.
1 clyinder with 3mio polies that is mr-instanced.
This instance is mographed as a grid (100x5x100).
This mopgraph-objekt is grouped as a null.
This null is instanced.
This istance is mographed again, this time linear (so that there are ten packs lined up).
Done.

The export of those half-a-million instances took my work-mac (see sig) about 6-7min.
Rendering in the background for one hour wile working (with illustrator, photoshop, after effects... lots of stuff)
Original is 4kx3k... here's a resized:
Image
And this is a crop of the original size:
Image

One has got to thank the man, that made this possible for us c4d-guys 8)

Posted: Thu Jan 15, 2009 2:49 pm
by jc4d
That´s true mashium, finally we can render as much instanced polys as we want :D.
Now I´m making a test with textures and everything, something more "pretty" :lol:

Cheers
JC

Posted: Thu Jan 15, 2009 2:51 pm
by Maximus3D
:shock: :shock: omg wow! this is pretty freakin impressive numbers you guys are getting.

/ Max

Posted: Thu Jan 15, 2009 3:09 pm
by JDHill
Hi JC, yes, I checked now and there's a pm from you, but I don't remember seeing the notification when it was sent. So I guess I'll respond now, anyway. :)