- Mon Nov 24, 2008 2:51 pm
#285851
Hi,
I have tried to find answers here on how to use HDR environments using the Cinemaxwell plugin. Hope someone can help me with this.
Attached is a test I did using a default white Lambert material (rgb 242) for the backdrop and then a HDR-image in the in the Cinema 4D "Luminance channel" and the same HDR in the "reflection channel" (textured on the Sky-object). I have set the intensity of the reflection and luminance to be "1" (since default "100" gets too intensive). At SL 14 the render is still very noisy (even at SL 16, which it has reached now). If I create some emitters and use them instead of the HDR, then it doesn't get noisy at all.
Any ideas am I doing wrong with the HDR or why it gets so noisy? Any help is much appreciated. Thanks!
// tennet
I have tried to find answers here on how to use HDR environments using the Cinemaxwell plugin. Hope someone can help me with this.
Attached is a test I did using a default white Lambert material (rgb 242) for the backdrop and then a HDR-image in the in the Cinema 4D "Luminance channel" and the same HDR in the "reflection channel" (textured on the Sky-object). I have set the intensity of the reflection and luminance to be "1" (since default "100" gets too intensive). At SL 14 the render is still very noisy (even at SL 16, which it has reached now). If I create some emitters and use them instead of the HDR, then it doesn't get noisy at all.
Any ideas am I doing wrong with the HDR or why it gets so noisy? Any help is much appreciated. Thanks!
// tennet