- Wed Oct 29, 2008 11:22 am
#283729
In this topic, I will collect bugs found in the Maxwell for Cinema 4D plugin.
- perspective wrong with portrait aspect-ratios [fixed in 1.8.1.1]
- perspective wrong sometimes [fixed in 1.8.1.1]
- shift lens not exported when a Maxwell camera tag is present [fixed in 1.8.1.1]
- aperture and obstacle maps are swapped in the MXS [fixed in 1.8.1.1]
- polygon objects may become triangulated during export [fixed in 1.8.1.3]
- instance objects may draw bounding boxes for instanced geometry in the wrong location [fixed in 1.8.1.3]
- emitters are shown as black in the Cinema viewport [fixed in 1.8.1.3]
- object generator enable/disable (check-mark / 'X' in the OM) not read correctly in hierarchies [fixed in 1.8.1.5]
- cubic/flat projectors on analytical objects mapping from 0,0,0 rather than based on object position [fixed in 1.8.1.5]
- cinema lights translated by the plugin may have incorrect colors [fixed in 1.8.1.5]
- viewport texture bitmaps not being invalidated due to changes in texture preview size [fixed in 1.8.1.5]
- camera animation is broken [fixed in 1.8.1.5]
- copying an object creates a copy of Maxwell materials which are attached to it (workaround: remove Maxwell materials before copying object)
- xrefs put under another object will not have their materials assigned correctly (workaround: do not put xrefs under other objects)
- objects on layers in Cinema R10.5 are not exported (workaround: none, besides not using layers)
Next Limit Team