missing materials / uv mapped
Posted: Thu Jun 19, 2008 10:45 am
hi there,
are there any known problems with polygonselection and more than one
uv-map for one object???
have here a model that render fine in c4d/ar with uv-mapping....
when writing to maxwell some of these materials are missing....
any ideas?
are there any known problems with polygonselection and more than one
uv-map for one object???
have here a model that render fine in c4d/ar with uv-mapping....
when writing to maxwell some of these materials are missing....
any ideas?