Material Sizing???
Posted: Wed Nov 07, 2007 11:29 pm
Hi
when I create a file in C4D and attach Custom MXMs my materials always come out the wrong size.
For example, I set up a scene with a huge floor tile jpeg from Arroway (bought product not the sample that comes with MW) and set it to the floor geometry. However, it renders out tiny so that my large floor tile jpeg gets 'tiled' hundreds of times across the floor geometry.
I know that if I set the scale on the C4D material tag to something like 300% it starts to look better but with the time it takes to render the trial and error approach is a real pain.
anyone got any idea how to do this better???
TIA
Adri
when I create a file in C4D and attach Custom MXMs my materials always come out the wrong size.
For example, I set up a scene with a huge floor tile jpeg from Arroway (bought product not the sample that comes with MW) and set it to the floor geometry. However, it renders out tiny so that my large floor tile jpeg gets 'tiled' hundreds of times across the floor geometry.
I know that if I set the scale on the C4D material tag to something like 300% it starts to look better but with the time it takes to render the trial and error approach is a real pain.
anyone got any idea how to do this better???
TIA
Adri