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WHAT THE ?? Rotation Changed
Posted: Fri Jun 01, 2007 7:11 pm
by zoppo
i'm in the middle of a big project - i exported 90% of my stuff from c4d to studio in the last days with the "old" plugin, textured there and so on.
it's nearly finished - due monday.
and now i have to import the last 10%, some missing stuff and some models with poly selections ...
... and the rotation changed from the first plugin to the new one. everything is turned 90°. how could that happen???
Posted: Fri Jun 01, 2007 7:29 pm
by mashium123
To be honest... I don't understand.
Could you provide more detailed info/pics?
Posted: Fri Jun 01, 2007 7:45 pm
by zoppo
Posted: Fri Jun 01, 2007 8:21 pm
by mashium123
Wow.... tried it here with some scenes...
CONFIRMED!

Posted: Fri Jun 01, 2007 8:21 pm
by Becco_UK
Maybe the new plugin is working correctly whereas the older one wasn't?
Posted: Fri Jun 01, 2007 8:52 pm
by mashium123
Hm... in zoppos case... a way around this problem that I tried working is either turning the stuff 90degr or putting the old 1.5 plug in the lug folder for the duration of his actual project.
Posted: Fri Jun 01, 2007 9:19 pm
by zoppo
mashium123 wrote:Hm... in zoppos case... a way around this problem that I tried working is either turning the stuff 90degr or putting the old 1.5 plug in the lug folder for the duration of his actual project.
i might have to turn all things before exporting, using the old plugin is no real alternative as it crashes with poly selections / multi mat. but ... you know that ... sigh ...
it's just ... the old question - how could something like this happen _again_ ... every time ...

Posted: Mon Jun 18, 2007 8:04 pm
by zoppo
any news - any comments???
