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Cinemaxwell+Animation - Same troubles still.
Posted: Fri Jun 01, 2007 8:58 am
by Boris Ulzibat
As i already pointed on 1.1 versoin of the plug-in, not all kinds of animation are correctly exported by Cinemaxwell.
I guess my post was somehow missed by plug-in developers/testers...
So, once again.
Cinemaxwell does not export particles, hair (maybe something else, not tested yet).
Only the first frame of animation is exported several times.
Posted: Fri Jun 01, 2007 11:05 am
by Kabe
Boris, could you please provide stripped down sample scenes?
Keep in mind that maxwell is a geometry renderer, it can not render hair
as a post effect.
It would also help to know the verivon of Cinema you're using,.
Thanks
Kabe
Posted: Fri Jun 01, 2007 11:27 am
by Boris Ulzibat
Kabe wrote:Boris, could you please provide stripped down sample scenes?
Keep in mind that maxwell is a geometry renderer, it can not render hair
as a post effect.
It would also help to know the verivon of Cinema you're using,.
Thanks
Kabe
I will gladly provide the scene - here it is:
http://www.bambr.net/renders/vortex.c4d.
Meanwhile, if you look in my gallery, (link in signature) you can see that i have already rendered hair in Maxwell, so i know HOW to render it.
If i tried to render hair as post effect, i would write that hair is not rendering at all.
And i wrote that it is rendering, but only in the first frame position.
Once again:
Cinemaxwell correctly exports and renders hair and particles on any given frame, if this frame is being rendered as a single image by hand.
If i try to export full range of animation - the problem occurs.
And MXCL is not being launched after the exporting is finished.
C4D 10.1, Mac OS X 10.4.9 on MacPro.
Posted: Fri Jun 01, 2007 10:33 pm
by Boris Ulzibat
Up!
So, no cooments from anyone?
Posted: Sun Jun 03, 2007 12:48 pm
by Boris Ulzibat
Helooo!!! Anybody out there???
Posted: Sun Jun 03, 2007 5:13 pm
by Tyrone Marshall
Hello Boris, let Kabe have a moment to look at your file.
Posted: Sun Jun 03, 2007 5:32 pm
by Boris Ulzibat

I just wanted at least a little confirmation he got it

Posted: Mon Jun 04, 2007 3:43 pm
by zoetropeuk
When I export an animation from the latest plugin, is the rendering suppose to automatically start and render all the frames ? Or does it simply export a mass of .mxs files that I have to render manually. If it's the later then this simply sucks and needs to be fixed ASAP.
Matt
Posted: Mon Jun 04, 2007 4:54 pm
by jc4d
Hi
I don't have cinemaxwell in front on me right now, but the other day i made an animation test and it's very simple, the plugin export all the frames as .mxs files, then open the mxcl (typing -mxcl -d) and load the first .mxs of the animation (for example test0000.mxs) and in the bottom you have a slot with frames and there you put the range of the frames that you want to render (example 0-30) so the mxcl will render all .mxs from test0000.mxs to the test0030.mxs. and hit render. For me is very simple.
Hope i explain well
Cheers
JC
Posted: Mon Jun 04, 2007 8:12 pm
by Boris Ulzibat
=> zoetropeuk
It exports the series of .mxm only. Yeah, it sucks!
=>jc4d
The result is the same for both of buttons.
None of them starts the render in animation mode, none of them exports particle and hair animation any further tan frame 1.
Posted: Thu Jun 07, 2007 4:44 pm
by Boris Ulzibat
Up the thread goes!
Posted: Thu Jun 07, 2007 5:21 pm
by jc4d
Sorry for the late, when a go home i'll send you an example scene so you can compare with your scene.
You prefer the scene in R9.6 or R10?
Cheers
JC
Posted: Thu Jun 07, 2007 7:07 pm
by Boris Ulzibat
R10!
Posted: Thu Jun 07, 2007 8:24 pm
by jc4d
Here you go:
http://files-upload.com/279790/Anim_scene.c4d.html
Hope it help
Cheers
JC
PS. in order to make the animation you should hit in the "Render Selected View As Render View" button
Posted: Thu Jun 07, 2007 10:37 pm
by Boris Ulzibat
jc4d, either i am too bad in English, or you didn't read my post carefully!
I was not speaking about animaion in general, i know it works, and i know how to se it, the problem is with exporting particles an hair - only first frames are exported when rendering as animation.