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Background Compositing still broken

Posted: Thu May 24, 2007 6:08 am
by mashium123
Background Compositing still broken in Skymap-Tag...
it flips in the rendering when you acitvate "Bckgnd. Map Screen Mapping Enable"... :(
Any news about this?

Posted: Thu May 24, 2007 6:26 am
by Kabe
Could you provide an example (scene)?

Kabe

Posted: Thu May 24, 2007 7:11 pm
by mashium123
Well, I could... but... Just have a look at old posts here...
it's a bug that has just not been fixed, Kabe.
Otherwise it's fast to reproduce...

You became Beta-Tester?

Posted: Thu May 24, 2007 8:44 pm
by patrikpanda
.i think that there is no scene needed.
.it happens always that background image is flipped horizontally, when assigned to Sky with SkyMap Tag and active Bckgnd Map Screen Mapping.

Posted: Thu May 24, 2007 8:56 pm
by jc4d
It´s a bug of C4D so the plugin read this bug as normal behavior :?
Here the topic http://maxwellrender.com/forum/viewtopic.php?t=20514

Cheers
JC

Posted: Thu May 24, 2007 9:30 pm
by mashium123
jc4d wrote:It´s a bug of C4D so the plugin read this bug as normal behavior :?
Here the topic http://maxwellrender.com/forum/viewtopic.php?t=20514

Cheers
JC
It's a bug of c4d? I didn't know this. Thank you.
Could you provide information about this and how to avoid/workaround it?
The link you provided leads me to the forum's general index and not to a specific topic.
Thx.

Posted: Thu May 24, 2007 9:44 pm
by jc4d
1- Select the texture tag
2- An image is worth more than thousand words
Image
3- Hope it help :D

Cheers
JC

Posted: Thu May 24, 2007 10:20 pm
by mashium123
Thx jc4d.