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multiple materials object - > how can separate them ?
Posted: Mon Dec 11, 2006 9:53 pm
by goncalo
Hello
I have a problem and i wonder to know if anybody knows how to help me, i think maybe is easy but i still can get a solution for this.
When we import one object into C4D and that object has many materials, but is only one object, not each object part to each material. How can we separate in different object to each one has his own material.
Because i can assign maxwell materials in multiple materials object.
thanks
best regards
goncalo
Posted: Mon Dec 11, 2006 10:02 pm
by mashium123
Hi giacob.
I'm not sure that I understood your question.
http://www.studio-fabian.de/
This is the link to Fabian Rosenkranz' s site. He writes great stuff for c4d.
When you follow: ->Downloads->version 8.x, then you'll see the Plug-In "SplitToObjects". This plug makes separate objects out of your selections.
With the prior c4d-plug we had to use, I couldn't live without it...
Perhaps this is helpful.
Mesut.
Posted: Mon Dec 11, 2006 10:13 pm
by goncalo
Thanks MAX

i gonna try that
and goncalo not giacob lol

Posted: Mon Dec 11, 2006 10:24 pm
by Boris Ulzibat
Switch on "Polygons" mode.
Select the saved selection you need.
Press the "select polygons" button.
Right click anywhere in the viewport and select "split" function.
This will create a separate object containing only selected polygons, the parent object however will remain unmodified, so it is a copy of selection.
Posted: Mon Dec 11, 2006 10:26 pm
by goncalo
Posted: Mon Dec 11, 2006 10:31 pm
by mashium123
and goncalo not giacob lol
oops...
Please excuse me, goncalo...

Posted: Mon Dec 11, 2006 11:08 pm
by Boris Ulzibat
Posted: Tue Dec 12, 2006 12:11 am
by Tyrone Marshall
Boris Ulzibat wrote:Switch on "Polygons" mode.
Select the saved selection you need.
Press the "select polygons" button.
Right click anywhere in the viewport and select "split" function.
This will create a separate object containing only selected polygons, the parent object however will remain unmodified, so it is a copy of selection.
In R10, you can just double-click on the selection tag and polygons will be automatically selected!

Posted: Tue Dec 12, 2006 1:19 am
by Boris Ulzibat
Tyrone Marshall wrote:
In R10, you can just double-click on the selection tag and polygons will be automatically selected!

Thanks!
Didn't figure out all the cool features of R10 yet

Posted: Tue Dec 12, 2006 2:30 am
by spekoun
But there is no need to split multimaterial objects any more i you use last plugin. Just add Maxwell tag and drag polygon selection into according slot. Work fine to me....
Posted: Tue Dec 12, 2006 8:18 pm
by goncalo

Thanks to all
all very helpfully
