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Error: UVW channels

Posted: Tue Jul 18, 2006 7:26 pm
by Daniel Hruby
Anyone get this???


>> Checking Data...
>> Loading Bitmaps & Preprocessing Data...
>> Error: UVW channels ( 0 ) on object "Tube" not enough for material "Black Concrete"

>> Render Failed.


I am using .mxm applied using the Custom Mxm tag. Are there not projectors being assigned from C4d to MXCL? Am I going to have to go through studio to apply textures???

Posted: Wed Jul 19, 2006 9:04 am
by lllab
in v1.1 you manually have to drag each c4d texture into the maxwell tag!

that wasnt necessary in v1.
absolut ridiculous,but this is one of the things i hate about v1.1

imagine doing this for 500+ objects...!

cheers
stefan