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What Scale are you using...C4D>Studio

Posted: Sat Jul 08, 2006 1:29 am
by glypticmax
I've made a few mxs files using the new C4D plug, and opened them in Studio.
When I zoom in to tweek the object position, or play with HDRI map positions, etc. the movements are very jerky in Studio, suggesting I'm working with *really tiny* objects. Moving the mouse 1/32 of an inch sends my jewelry into a parallel universe.
Yes, I zoom out, but thats not a solution I want to use all the time.
I have scale set to 1.
Has anybody else noticed this?
What scale are you using?
I'm tired and just don't feel like experimenting at the moment. Besides I have a render cooking.
Thanks for any insights.

Posted: Sat Jul 08, 2006 7:59 am
by Kabe
I usually work in cm scale, that is 0.01

Kabe

Posted: Sat Jul 08, 2006 11:40 am
by glypticmax
Thanks Kabe, let me try that.
When working in Studio, I *really* miss the way Cinema performs such tasks as move, rotate, scale, etc. Its silky and fast. Studio is, uh, clunky by comparison. Many other apsects of it I like very much, but not that.
Thanks again.

Posted: Sun Jul 09, 2006 3:56 pm
by dynaraton
I always work in 0.01. (cm)
The major reason is that it keeps the Maxwell materials in sync.
For example, attenuation for materials will differ from scale .01, .1, 1 etc.

Posted: Mon Jul 10, 2006 1:32 am
by glypticmax
Hum, that's good to know.
I'm trying to get used to the scale issues re materials and lights (emitters).
Thanks for the heads up.
I'm now working on batched renders. Le Computer is being quite uncooperative.