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V1 bug: Sun rotated

Posted: Tue May 02, 2006 7:25 pm
by Kabe
Cinema has two native sun simulations, the old sun expression and the new
Sky module. Both of them deliver a consistent sun simulation.

The sun simulation in Cinemaxwell was improved in the sense that the date
now is considered in the simulation (at least some progress).

However, the whole sun system is rotated 90° counter clockwise
(in top view) against the Cinema system!

That makes it quite cumbersome to render models in the different systems,
which would be great to adjust the scene settings upfront.

Kabe

Posted: Wed May 03, 2006 6:18 am
by Tyrone Marshall
Thanks Kabe for retest. I take it you have retested N17?

It seems to be related.

Posted: Wed May 03, 2006 8:35 am
by macray
My workaround is always to use the Cinema-sun-object and put it in a null-object and turn that 90degrees. So at least Cinema renders the same as maxwell.

Unfortunately I still have to turn the complete Model (incl cinema sun) by 90 degrees to adjust the south in maxwell renders is correct.