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Prevent from casting shadows

Posted: Sun Apr 30, 2006 5:23 pm
by mashium123
Hi everybody.

Plz excuse may bad english.
And: I'm new, so plz kick my ... ;)

In C4D, it's possible to prevent an object from casting shodows by simply de-clicking the function in the compositing tag.

Is this in a way possible in *~*?

In my case, there is a ground plane with some prims on it. 3 Planes do the emitter thing a la 3 point lighting. Plus: theres is sunshine flooding the scene. My purpose is to prevent the emitter plates from casting shadows, while hanging around; standing in the way right between the sun and the scene.

Hope s.o. is able to help me out with some info.

Thx. Mesut.

Posted: Sun Apr 30, 2006 5:49 pm
by mashium123
Disregard this one. Problem's already solved in "Maxwell Render" section.

Bye.