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Bug: Material editor does't work when Code Warrior installed

Posted: Fri Apr 28, 2006 7:11 pm
by Kabe
...and you create a new material.

The reason for this? The plugin creates an MXM file, which simply has a
wrong file type, ie TEXT/CWIE.

Consequently, when you have Code Warrior installed, and try o edit a
material, Codewarrior is started instead of MME :-(

While the material Editor completely ignores the file type and can open the
file, it doesn't change the file type to nil/nil - which isn't great, but at least
no problem, because then the OS uses the file ending.

Bad coding & bad testing. Bad listening, too: I have mentioned that you
must take care of file types over half a year ago.

Kabe

Posted: Sat Apr 29, 2006 9:59 am
by Kabe
Nope, the problem doesn't go away, because the file type is actually taken.
It would open my CW files with MME then, doesn't sound like a solution to me.

It's really incredible that they didn't bother to check file validity in the first place.

Kabe