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Custom MXM Plugin Problem
Posted: Fri Jan 27, 2006 1:42 am
by killian2828
I had made a water material with bump in studio, and when I try to import it into C4D and load it with the custom MXM tag, the render fails. When I go back into Studio and take out the bump and reload it in C4D, its works fine, is this a known problem with the Custom MXM tag or am I doing something wrong?
Posted: Fri Jan 27, 2006 8:26 am
by macray
What do you mean with 'it fails' ?
Isn't it rendering at all?
Is just the mxm material left out and the default material active?
Is the material just black or white?
Posted: Fri Jan 27, 2006 9:07 am
by Kabe
Morgan, are you on a Mac? The custom mxm tag doesn't seem to work there...
Kabe
Posted: Fri Jan 27, 2006 11:40 pm
by killian2828
Sorry i didn't specify, I'm not on a mac and when I said that the render failed I mean it didn't render, it just said in the maxwell viewer "Render Failed"
Posted: Sat Jan 28, 2006 5:47 pm
by Kabe
Adam Trachtenberg wrote:The MXM tag doesn't work unless you also have a regular Cinema material tag on your object. IMO that's a bug.
Actually I don't think that it's really a bug, it's more some kind of limitation:
The material tag sets the texture projection, and it seems that the Maxwell
material takes that from the Material tag - I'm just guessing here...
Kabe