- Sun Aug 30, 2009 11:24 pm
#306654
Hi!
I'm using LW 8.5 64-bit, and I know that everyone has probably moved on from this version and won't be able to help as a result, but giving it a go anyway.
When opening up the surfaces/materials editor with the plug-in, I can't get the "Layers" window to work correctly, and selecting the other areas are sketchy as well (only using the tab button works for moving down the list of fields). I can't select a different layer to edit if there are more than one, I can't delete a layer at all;trying to edit emitter settings brings up nothing, and if I try to, lets, say, use Wizard to add a new surface it will likely crash the whole program.
(While this is not a Maxwell plug-in problem, I'll also mention that when I load a scene, it will ask me to locate one or two objects that are right there where they should be. When I open these same scenes up in 32-bit LW, it makes no such requests, finds everything. Also, when I start-up LW 8.4 64-bit, it opens the surface editor window on its own, which is kinda strange.)
Hardware and software specs: I am using Win XP-64 on a Core i7, Maxwell 1.7.6 LW plug-in, and LW 8.5 64-bit. The OS and software are all freshly installed. I have the visual C++ RP, both the 32-bit and the 64-bit, installed. Other than what I mentioned above, everything seems to work reasonaby fine between LW 8.5 64-bit and Maxwell 1.7 so far (although I haven't done extensive testing of things).
Thanks for listening.
I'm using LW 8.5 64-bit, and I know that everyone has probably moved on from this version and won't be able to help as a result, but giving it a go anyway.
When opening up the surfaces/materials editor with the plug-in, I can't get the "Layers" window to work correctly, and selecting the other areas are sketchy as well (only using the tab button works for moving down the list of fields). I can't select a different layer to edit if there are more than one, I can't delete a layer at all;trying to edit emitter settings brings up nothing, and if I try to, lets, say, use Wizard to add a new surface it will likely crash the whole program.
(While this is not a Maxwell plug-in problem, I'll also mention that when I load a scene, it will ask me to locate one or two objects that are right there where they should be. When I open these same scenes up in 32-bit LW, it makes no such requests, finds everything. Also, when I start-up LW 8.4 64-bit, it opens the surface editor window on its own, which is kinda strange.)
Hardware and software specs: I am using Win XP-64 on a Core i7, Maxwell 1.7.6 LW plug-in, and LW 8.5 64-bit. The OS and software are all freshly installed. I have the visual C++ RP, both the 32-bit and the 64-bit, installed. Other than what I mentioned above, everything seems to work reasonaby fine between LW 8.5 64-bit and Maxwell 1.7 so far (although I haven't done extensive testing of things).
Thanks for listening.