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By Soth3d
#288905
Hi,
Can I use procedural mapping and any mapping method eg. Cubic in texture layers in Maxwell Material Surface plug-in?
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By RonB
#288907
HI Soth,

Cubic, Planar, Spherical, Cylindrical, UV....yes.

Don't know about Front or Camera mapping...?

Procedurals...no, unless you render them onto a flat plane and turn them into a texture map...some will work that way.
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By Soth3d
#289027
Thanks for a quick answer.
I just noticed that With/Height Tiling Mirror option does not get exported, just repeat I guess. Can I politely ask for fix on that?
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By Mihnea Balta
#289047
Maxwell doesn't support mirroring for textures, so it can't be done at the moment.
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Thanks Luis, it's great to see progress with MW!

Thanks Fernando!