- Fri Apr 18, 2008 3:49 am
#267149
I am working on a fairly large scene involving a Poser character and lots of clipped mapped foliage. The scene is setup in Layout, textured, Maxwell Render Ops set and exported as an MXS. This scene crashed immediately so I went through each object to make sure each had clean polys, merged points, no strays and all tri's...did that 3X to make sure.
Converted all the image maps to PNG's and started from scratch with a new scene. Added one object to the scene at a time in Layout, exported and test rendered in Studio. I have about 1/3 of the objects in and a strange thing is happening...The poly count is 190,600. When I add another object to the scene some other object will not load from the MXS or will load and be in the preview but not show up in the render.
When it first happened I had brought in a bunch of ivy branches and the model's face vanished...created a new scene and together they rendered fine. I am sure it has something to do with the poly count or some setting I am unaware of.
Any ideas about this? All thoughts appreciated...
Cheers,
Ron
Converted all the image maps to PNG's and started from scratch with a new scene. Added one object to the scene at a time in Layout, exported and test rendered in Studio. I have about 1/3 of the objects in and a strange thing is happening...The poly count is 190,600. When I add another object to the scene some other object will not load from the MXS or will load and be in the preview but not show up in the render.
When it first happened I had brought in a bunch of ivy branches and the model's face vanished...created a new scene and together they rendered fine. I am sure it has something to do with the poly count or some setting I am unaware of.
Any ideas about this? All thoughts appreciated...
Cheers,
Ron