- Tue Jan 15, 2008 2:23 pm
#258465
i wonder if lw plugin has some problem with handling memory in relatively big scenes (one milon polygon or a little bigger)....
.. i had a scene i use to render with the max plugin and never ever had a crach because of short pf memory...
.. Now with the same file translated for LW i get often this crash.. so i have to not render a chair or some other object in order to mw to start the render...
.. i had a scene i use to render with the max plugin and never ever had a crach because of short pf memory...
.. Now with the same file translated for LW i get often this crash.. so i have to not render a chair or some other object in order to mw to start the render...
win xp 32- e6600 - lw plugin
vista 64 - i7 2,67 ghz - 8gb ram
vista 64 - i7 2,67 ghz - 8gb ram