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									Lightwave 9.3 x32 & x64 plugin update?
					Posted: Mon Sep 10, 2007 5:18 pm
					by Tim Ellis
					Are there any plans to upgrade the current Lightwave 8 plugin to 9.3 for Windows? I see there is one for Mac 9.3.
Also will there be a 64bit pluging for Lightwave 9.3 x64?
Cheers,
Tim.
							 
			
					
									
					Posted: Mon Sep 10, 2007 5:20 pm
					by glebe digital
					Tim, I'm using the current LW plug with 9.3 in 64bit and all seems well.   

 
							 
			
					
									
					Posted: Mon Sep 10, 2007 5:37 pm
					by Tim Ellis
					Cheers, sir. There doesn't seem to be a world preview for gps and some time increases are in place through rendering direct from Lightwave.
Are you having any similar issues?
Blank scene with one Lightwave camera, physky & sun at default:-
Direct render from lightwave:- sl1 4m39
direct render after mxs export from Lightwave through studio:- sl1 24s
Blank scene comparison, add maxwell camera & render - direct render from MXST:- sl1 7s
This is using 1.5.8 plugin with x32 Lightwave 9.3.
I'm more used to the 3DSMax plugin, which seems sooo much richer in options & presentation to the Lightwave plugin.
Tim.
							 
			
					
									
					Posted: Mon Sep 10, 2007 9:11 pm
					by glebe digital
					hmm......sounds wierd.
I'm not getting any of those 'lag' issues at all, other than a 'save mxs' time which seems equal to a normal 'save' within mxst.   

 
							 
			
					
									
					Posted: Tue Sep 11, 2007 10:34 am
					by Tim Ellis
					Running ok on x64 windows, Lightwave 9.3 x64 and mxst x64 with 1.5.8 plug in.
Was wierd, but it was happening on a x32 machine.
Thanks for your feedback. 
Tim.